Sistemas Informáticos: Una Perspectiva para Programadores (Edición Global)
Una revisión profunda sobre cómo los sistemas informáticos ejecutan programas y almacenan información. Este curso cierra la brecha entre la programación de alto nivel y el hardware subyacente, cubriendo la representación a nivel de máquina, arquitectura del procesador, jerarquía de memoria y programación concurrente.
Descripción del curso
📚 Resumen del contenido
Una profundización completa sobre cómo los sistemas informáticos ejecutan programas y almacenan información. Este curso pone de relieve la brecha entre la programación de alto nivel y el hardware subyacente, abarcando la representación a nivel de máquina, la arquitectura del procesador, la jerarquía de memoria y la programación concurrente.
Domina el arte de la programación de sistemas comprendiendo la interfaz entre hardware y software.
Autor: Randal E. Bryant, David R. O'Hallaron
Agradecimientos: Apoyado por los estudiantes e instructores del curso 15-213 en la Universidad Carnegie Mellon. Los agradecimientos incluyen contribuciones de Manasa S. y Mohit Tahiliani.
🎯 Objetivos de aprendizaje
- Identificar cómo se representa la información usando bits y contexto dentro de un sistema.
- Rastrear las cuatro etapas del sistema de compilación desde el código fuente hasta el ejecutable.
- Describir la estructura organizativa del hardware y la naturaleza jerárquica de los dispositivos de almacenamiento.
- Convertir entre notaciones decimal, binaria y hexadecimal y explicar el direccionamiento a nivel de máquina (Endianness).
- Realizar operaciones a nivel de bits y lógicas en C y predecir los resultados de desplazamientos aritméticos.
- Analizar codificaciones de enteros para identificar posibles vulnerabilidades por desbordamiento y errores de conversión.
- Analizar la correspondencia entre construcciones en C (bucles, ramificaciones, procedimientos) y instrucciones de ensamblaje x86-64.
- Descomponer la pila en tiempo de ejecución para explicar cómo se pasan parámetros, se almacenan variables locales y se gestionan llamadas recursivas.
- Evaluar los diseños de memoria para estructuras de datos heterogéneas y aplicar reglas de alineación para calcular los requisitos totales de almacenamiento.
- Definir el estado visible por el programador Y86-64 y codificar/descodificar instrucciones en secuencias de bytes.
Lecciones 共 12 课时 · 预计 36.0h
Lecciones
Lesson
This lesson introduces the fundamental concepts of computer systems, focusing on how programs are represented as sequences of bytes and interpreted through context. Students will learn how source code is stored using the ASCII standard and gain an overview of the compilation process, hardware components, and the role of the operating system.
This lesson explores how computers represent and manipulate data, focusing on hexadecimal notation, bitwise operations, and the structure of virtual address spaces. Students will learn to perform conversions between number systems, analyze integer and floating-point bit patterns, and understand the implications of memory byte ordering and precision limitations.
This lesson explores the x86-64 Instruction Set Architecture (ISA) as a contract between hardware and software, focusing on the architectural state, registers, and memory abstraction. Students will learn to distinguish between high-level code and machine-level representations while mastering data movement, arithmetic operations, and procedure call conventions.
This lesson explores the Y86-64 instruction set architecture as an educational model for understanding the contract between software and hardware, including its programmer-visible state and load/store design. Students will learn to analyze CPU performance through the fetch-decode-execute cycle, differentiate between RISC and CISC characteristics, and evaluate the impact of pipelining on system throughput.
This lesson explores advanced techniques for optimizing program performance by addressing constant factors, memory aliasing, and instruction-level parallelism. Students will learn to analyze hardware constraints, such as pipeline latency and throughput, to improve code efficiency beyond what compilers can achieve automatically.
This lesson explores the memory hierarchy by contrasting the speed and density of SRAM and DRAM, while explaining how DRAM organization and row-buffer management impact system performance. Students will learn to analyze memory access patterns, such as stride-based array traversal, and understand how hardware design choices like RAS/CAS multiplexing influence effective data access times.
This lesson explores the compiler driver's role in the software build process, focusing on how the linker manages memory layout and separate compilation. Students will learn to optimize program performance by understanding how data alignment and memory access patterns, such as Stride-1, influence cache hit rates and overall system throughput.
This lesson explores Exceptional Control Flow (ECF), which allows computer systems to handle abrupt transitions between instructions triggered by hardware and software events. Students will learn to distinguish between different types of exceptions, manage process lifecycles through system calls like fork and waitpid, and implement robust signal handling.
This lesson explores the fundamentals of virtual memory, focusing on how the Memory Management Unit (MMU) translates virtual addresses to physical addresses to provide process isolation and efficient memory abstraction. Students will learn about hardware-assisted mechanisms like page tables and TLBs, as well as the principles of demand paging, page replacement, and heap management strategies.
This lesson explores the Unix "everything is a file" abstraction, covering core system-level I/O primitives like open, close, read, and write. Students will learn to manage file descriptors, handle short counts using the Robust I/O (RIO) package, and implement I/O redirection and file sharing within the kernel.
This lesson explores the client-server programming model, focusing on the Berkeley Sockets API and the fundamental four-step request-response transaction. Students will learn to implement robust network architectures by differentiating between TCP and UDP communication while understanding the role of hardware components and protocol abstraction in distributed systems.
This lesson explores the taxonomy of concurrency, comparing processes, I/O multiplexing, and threads to understand how they manage logical control flows and system performance. Students will learn to identify the differences between concurrency and parallelism while mastering synchronization techniques like mutexes and semaphores to prevent race conditions in shared-resource systems.